The demo 2 version of the game was not received very positively, since the game was perceived as being too unpolished. That is why I've been spending some time upgrading the graphics troughout, before moving on to later parts of the game.
The biggest difference lies in the Chrono levels, which now all have terrain and proper backgrounds, to give the player a sense of where they are.
The Robo levels have also received a fair bit of attention, with various props that make the factory levels feel more like actual functioning parts of a factory.
I got a little bit too excited with a robotic arm prop and decide to go all the way, implementing a grabbing action and appropriate sound effects to go with the animations.
Video was sponsored by Robo Integrated Automatons™.